Incidents: Handball

 

As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.

 

  1. Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Handball”.

 Id

Incident name

Is important for trader

Affect on statuses

 

Affect on results

 

Affect on time

Affect on betstatus

 

 Id

Incident name

Is important for trader

Affect on statuses

 

Affect on results

 

Affect on time

Affect on betstatus

 

273

1st half started

yes

set “1st half” status

Result = 0

Regular time = 0

First half = 0

clock_status = running

bet_status = no change

274

2nd half started

yes

set “2nd half” status

Second half = 0

clock_status = running

bet_status = no change

275

1st extratime 1st half started

yes

set “Extratime 1st half” status

First Extratime 1st half = 0
Overtime = 0

clock_status = running

bet_status = no change

276

1st extratime 2nd half started

yes

set “Extratime 2nd half” status

First Extratime 2nd half = 0

clock_status = running

bet_status = no change

277

Penalty shootout started

yes

set “Penalty shootout” status

Penalty = 0

no

bet_status = no change

278

Finished after extratime

yes

set “Finished after extratime” status


no

clock_status = stopped

bet_status = inactive

279

Finished after penalties

yes

set “Finished after penalties” status


no

clock_status = stopped

bet_status = inactive

280

Finished awarded win

yes

set “Finished awarded win” status


no

clock_status = stopped

bet_status = inactive

281

Finished regular time

yes

set “Finished regular time” status


no

clock_status = stopped

bet_status = inactive

340

Cancelled

yes

set “Cancelled” status

no

clock_status = stopped

bet_status = no change

283

Postponed

yes

set “Postponed” status

no

clock_status = stopped

bet_status = no change

284

Interrupted

yes

set “Interrupted” status

no

clock_status = stopped

bet_status = no change

285

Abandoned

yes

set “Abandoned” status

no

clock_status = stopped

bet_status = no change

345

Waiting for extratime

yes

set “Waiting for extratime” status

no

clock_status = stopped


bet_status = no change

346

Extratime halftime

yes

set “Extratime halftime” status

no

clock_status = stopped

bet_status = no change

1901

2nd extratime 1st half started

yes

set “2nd Extratime 1st half” status

Second Extratime 1st half = 0

clock_status = running

bet_status = no change

1902

2nd extratime 2nd half started

yes

set “2nd Extratime 2nd half” status

Second Extratime 2nd half = 0

clock_status = running

bet_status = no change

1908

2nd ET halftime

yes

set “2nd Extratime halftime” status

no

clock_status = stopped

bet_status = no change

1913

Halftime

yes

set “Halftime” status

no

clock_status = stopped

bet_status = no change

1957

Waiting for 2nd ET

yes

set “Waiting for 2nd extratime” status

no

clock_status = stopped

bet_status = no change

1958

Waiting for penalties

yes

set “Waiting for penalties” status

no

clock_status = stopped

bet_status = no change

 

  1. Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Handball” and “Statistics: Handball”

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

250

In possession

no

 

 

 

 

251

Goal

yes

Player who scored the goal

Penalty goal

attr. ID: 466

 

252

Missed throw

yes

 

Throw blocked

attr. ID: 468

 

Throw woodwork

attr. ID: 469

 

253

Throw saved

no

 

 

 

 

1952

Turnover

yes

 

Travelling

attr. ID: 470

 

Stepping the line

attr. ID: 471

 

257

Injury

yes

 

 

 

 

258

Foul

yes

 

Offensive foul

attr. ID: 472

 

Defence in the goal area

attr. ID: 473

 

260

Yellow card

yes

Player who received the yellow card

 

 

 

261

Red card

yes

Player who received the red card

 

 

Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section

1951

Blue card

yes

Player who received the blue card

 

 

Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section

262

Penalty

yes

 

 

 

 

263

Missed penalty

yes

Player who missed penalty shot

Penalty saved

attr. ID: 474

 

264

Penalty goal

yes

Player who scored the goal

 

 

 

265

Timeout

yes

 

 

 

 

2703

Timeout over

yes

 

 

 

 

267

2 min. suspension

yes

 

 

 

 

2701

Suspension over

yes

 

 

 

 

 

  1. Informing incidents - incidents that can pertain to the entire match or a specific team but do not affect any statistics.

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

282

Start delayed

yes

 

 

 

 

2700

Match about to start

yes

 

 

 

 

2702

Start with possession

yes

 

 

 

 

256

Passive play

yes

 

 

 

 

1964

Empty net

yes

 

 

 

 

1965

Goalkeeper back

yes

 

 

 

 

1001

Match resumed

yes

 

 

 

Used for resuming the interrupted match

344

To finish

yes

 

 

 

 

1910

Referee's injury

yes

 

 

 

 

1911

Break during the game

yes

 

 

 

 

 

  1. Incidents related to managing match markets - incidents where their use causes specific match markets to be closed or opened.

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

1000

Betstart

yes

 

 

 

Betstart indicates that betting markets can be activated.

1010

Betstop

yes

 

 

 

Betstop indicates that all betting markets are closed due to strong possibility of a goal, penalty, red card, or there is any unclear situation on the field.

1912

Referee's consultation

yes

 

 

 

 

1200

Technical problems

yes

 

 

 

Indicates technical issues during the providing of the coverage and automatically closes all match markets