Incidents: Soccer
As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.
Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Soccer”.
Id | Incident name
| Is important for trader | Affect on statuses | Affect on results | Affect on time | Affect on betstatus |
|---|---|---|---|---|---|---|
427 | Not started | yes | set “Not started” status | no | no | bet_status = no change |
429 | 1st half started | yes | set “1st half” status | Result = 0 Regular time = 0 First half = 0 | clock_status = running | bet_status = no change |
430 | 2nd half started | yes | set “2nd half” status
| Second half = 0 | clock_status = running | bet_status = no change |
431 | Extratime 1st half started | yes | set “Extratime 1st half” status | Extratime 1st half = 0 Overtime = 0 | clock_status = running | bet_status = no change |
432 | Extratime 2nd half started | yes | set “Extratime 2nd half” status | Extratime 2nd half = 0 | clock_status = running | bet_status = no change |
433 | Penalty shootout started | yes | set “Penalty shootout” status | Penalty = 0 | no | bet_status = no change |
434 | Finished after extratime | yes | set “Finished after extratime” status | no | clock_status = stopped | bet_status = inactive |
435 | Finished after penalties | yes | set “Finished after penalties” status | no | clock_status = stopped | bet_status = inactive |
436 | Finished awarded win | yes | set “Finished awarded win” status | no | clock_status = stopped | bet_status = inactive |
437 | Finished regular time | yes | set “Finished regular time” status | no | clock_status = stopped | bet_status = inactive |
439 | Cancelled | yes | set “Cancelled” status | no | clock_status = stopped | bet_status = no change
|
440 | Postponed | yes | set “Postponed” status | no | clock_status = stopped | bet_status = no change
|
441 | Interrupted | yes | set “Interrupted” status | no | clock_status = stopped | bet_status = no change
|
442 | Abandoned | yes | set “Abandoned” status | no | clock_status = stopped | bet_status = no change |
445 | Halftime | yes | set “Halftime” status | no | clock_status = stopped | bet_status = no change |
446 | Waiting for extratime | yes | set “Waiting for extratime” status | no | clock_status = stopped | bet_status = no change |
447 | Extratime halftime | yes | set “Extratime halftime” status | no | clock_status = stopped | bet_status = no change |
448 | Waiting for penalty | yes | set “Waiting for penalty” status | no | clock_status = stopped | bet_status = no change |
Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Soccer” and “Statistics: Soccer”
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Note |
|---|---|---|---|---|---|---|
400 | In possession | no |
| Key pass | attr. ID: 840 | Used when the action takes place on half of the team that is in possession of the ball |
401 | Attack | no |
| Key pass | attr. ID: 841 | Used when the action takes place between the center line and about 25 meter in front of the opponent's goal line |
402 | Dangerous attack | no |
| Key pass | attr. ID: 842 | Used when the action takes place about 25 meters in front of the opponent goal line (or closer) |
403 | Free kick | no |
| Dangerous free kick | attr. ID: 466 | "Dangerous free kick" attribute is used when the free kick takes place about 25 meters in front of the opponent's goal line (or closer) |
410 | Foul | no |
| Causes penalty | attr. ID: 856 |
|
405 | Shot on target | no |
| Goalline clearance | attr. ID: 731 | A clear and intentional attempt to score a goal, resulting either in a goal or a shot that would have ended as a goal without the goalkeeper's intervention. A shot also includes:
|
Power shot | attr. ID: 844 | |||||
Volley | attr. ID: 845 | |||||
Bicycle kick | attr. ID: 846 | |||||
Chip | attr. ID: 847 | |||||
One on one | attr. ID: 848 | |||||
Left foot | attr. ID: 404 | |||||
Right foot | attr. ID: 405 | |||||
Inside penalty area | attr. ID: 427 | |||||
Outside penalty area | attr. ID: 428 | |||||
Head | attr. ID: 429 | |||||
Upper left | attr. ID: 430 | |||||
Upper right | attr. ID: 431 | |||||
Upper middle | attr. ID: 432 | |||||
Bottom middle | attr. ID: 433 | |||||
Bottom left | attr. ID: 434 | |||||
Bottom right | attr. ID: 435 | |||||
Big chance missed | attr. ID: 888 | |||||
Free kick | attr. ID: 406 | |||||
Easy save | attr. ID: 891 | |||||
Important save | attr. ID: 894 | |||||
Spectacular save | attr. ID: 897 | |||||
Normal | attr. ID: 909 | |||||
First touch | attr. ID: 910 | |||||
No pressure | attr. ID: 911 | |||||
Light pressure | attr. ID: 912 | |||||
High pressure | attr. ID: 913 | |||||
Clear position | attr. ID: 914 | |||||
1 defender | attr. ID: 915 | |||||
2 or more defenders | attr. ID: 916 | |||||
Uncomfortable position | attr. ID: 917 | |||||
Empty net | attr. ID: 918 | |||||
Other body part | attr. ID: 919 | |||||
406 | Shot off target | no |
| Left foot | attr. ID: 408 | A deliberate attempt to score a goal that misses the goal, without contact by a player who deflects the ball from the on-target area to the off-target area. A shot that hits the goal frame is classified as a shot off target, unless the ball subsequently enters the net. |
Right foot | attr. ID: 409 | |||||
Inside penalty area | attr. ID: 437 | |||||
Outside penalty area | attr. ID: 438 | |||||
Head | attr. ID: 436 | |||||
Shot woodwork | attr. ID: 439 | |||||
Crossbar | attr. ID: 739 | |||||
Post | attr. ID: 740 | |||||
Volley | attr. ID: 849 | |||||
Bicycle kick | attr. ID: 850 | |||||
Chip |