Incidents: Rugby

Incidents: Rugby

As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.

  1. Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Rugby”.

 Id

Incident name

Is important for trader

Affect on statuses

Affect on results

Affect on time

Affect on betstatus

 Id

Incident name

Is important for trader

Affect on statuses

Affect on results

Affect on time

Affect on betstatus

701

Not started

yes

 

 

 

 

702

Interrupted

yes

set “Interrupted” status

no

clock_status = stopped

bet_status = no change

703

Cancelled

yes

set “Cancelled” status

no

clock_status = stopped

bet_status = no change

705

Postponed

yes

set “Postponed” status

no

clock_status = stopped

bet_status = no change

707

Abandoned

yes

set “Abandoned” status

no

clock_status = stopped

bet_status = no change

708

1st half started

yes

set “1st half” status

Result = 0

Regular time = 0

First half = 0

no

bet_status = no change

709

Halftime

yes

set “Halftime” status

no

clock_status = stopped

bet_status = no change

710

2nd half started

yes

set “2nd half” status

 

Second half = 0

clock_status = running

bet_status = no change

711

Finished regular time

yes

set “Finished regular time” status

no

clock_status = stopped

bet_status = inactive

712

Finished awarded win

yes

set “Finished awarded win” status

no

clock_status = stopped

bet_status = inactive

714

Finished after extratime

yes

set “Finished after extratime” status

no

clock_status = stopped

bet_status = inactive

715

Extratime

yes

set “Extratime” status

Extratime = 0

clock_status = running

bet_status = no change

1085

Extratime 1st half started

yes

set “Extratime 1st half” status

Extratime 1st half = 0

Extratime = 0

clock_status = running

bet_status = no change

1086

Extratime halftime

yes

set “Extratime halftime” status

no

clock_status = stopped

bet_status = no change

1087

Extratime 2nd half started

yes

set “Extratime 2nd half” status

Extratime 2nd half = 0

clock_status = running

bet_status = no change

1088

Penalties started

yes

set “Penalty” status

Penalty = 0

no

bet_status = no change

2986

Waiting for extratime

yes

set “Waiting for extratime” status

no

clock_status = stopped

bet_status = no change

2987

Waiting for penalty

yes

set “Waiting for penalty” status

no

clock_status = stopped

bet_status = no change

3005

Finished after penalties

yes

set “Finished after penalties” status

no

clock_status = stopped

bet_status = no change

  1. Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Rugby” and “Statistics: Rugby”

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data

(attribute_IDs)

Note

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data

(attribute_IDs)

Note

2946

Try

yes

 

Golden

attr. ID: 1062

 

2947

Penalty try

yes

 

Golden

attr. ID: 1063

 

2948

Conversion goal

yes

 

Golden

attr. ID: 1064

 

2949

Conversion missed

yes

 

 

 

 

2950

Conversion attempt

yes

 

 

 

 

2951

Penalty kick goal

yes

 

Golden

attr. ID: 1065

 

2952

Penalty kick missed

yes

 

 

 

 

2953

Penalty awarded

yes

 

Kick for touch

attr. ID: 1066

 

2954

Drop goal

yes

 

Golden

attr. ID: 1067

 

2955

Drop goal missed

yes

 

 

 

 

2956

Yellow card

yes

 

 

 

 

2957

Red card

yes

 

 

 

 

2959

Orange card

yes

 

 

 

 

2958

Substitution In

yes

 

 

 

 

2985

Substitution Out

yes

 

 

 

 

1068

In possession

no

 

 

 

 

1069

Entry into 22

no

 

 

 

 

1070

Kick

no

 

Kick for touch

attr. ID 1066

 

 

Pass

attr. ID: 2960

 

 

Clearance

attr. ID: 2961

 

 

Restart kick

attr. ID: 2962

 

 

Up and under

attr. ID: 2963

 

 

Collected by the offense

attr. ID: 2964

 

 

50/22 kick

attr. ID: 2965

 

 

Tap Kick

attr. ID: 2988

 

1071

Goalline drop out

no

 

 

 

 

1072

Offload

no

 

 

 

 

1073