Incidents: Ice hockey
As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.
Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Ice Hockey”.
Id | Incident name | Is important for trader | Affect on statuses
| Affect on results
| Affect on time
| Affect on betstatus
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115 | 1st period started | yes | set “1st period” status | Result = 0 Regular time = 0 First period = 0 | no | bet_status = no change |
116 | 2nd period started | yes | set “2nd period” status | Second period = 0 | no | bet_status = no change |
117 | 3rd period started | yes | set “3rd period” status | Third period = 0 | no | bet_status = no change |
2259 | 1st overtime started | yes | set “1st overtime” status | First overtime = 0 Extratime = 0 | no | bet_status = no change |
2260 | 2nd overtime started | yes | set “2nd overtime” status | Second overtime = 0 | no | bet_status = no change |
2261 | 3rd overtime started | yes | set “3rd overtime” status | Third overtime = 0 | no | bet_status = no change |
2280 | 4th overtime started | yes | set “4th overtime” status | Fourth overtime = 0 | no | bet_status = no change |
2262 | Break after | yes | no | no | no | bet_status = no change |
2263 | Break after 1st period | yes | set “Break after 1st period” status | no | clock_status = stopped | bet_status = no change |
2264 | Break after 2nd period | yes | set “Break after 2nd period” status | no | clock_status = stopped | bet_status = no change |
2266 | Break after 1st overtime | yes | set “Break after 1st overtime” status | no | clock_status = stopped | bet_status = no change |
2277 | Break after 2nd overtime | yes | set “Break after 2nd overtime” status | no | clock_status = stopped | bet_status = no change |
2278 | Break after 3rd overtime | yes | set “Break after 3rd overtime” status | no | clock_status = stopped | bet_status = no change |
147 | Penalties started | yes | set “Penalty shootout” status | no | no | bet_status = no change |
53 | Waiting for overtime | yes | set “Waiting for extratime” status | no | clock_status = stopped | bet_status = no change |
16 | Finished | yes | set “Finished” status | no | clock_status = stopped | bet_status = inactive |
80 | Finished after penalties | yes | set “Finished after penalties” status | no | clock_status = stopped | bet_status = inactive |
81 | Finished after overtime | yes | set “Finished after overtime” status | no | clock_status = stopped | bet_status = inactive |
152 | Finished awarded win | yes | set “Finished awarded win” status | no | clock_status = stopped | bet_status = inactive |
153 | Cancelled | yes | set “Cancelled” status | no | clock_status = stopped | bet_status = no change |
44 | Postponed | yes | set “Postponed” status | no | clock_status = stopped | bet_status = no change |
45 | Interrupted | yes | set “Interrupted” status | no | clock_status = stopped | bet_status = no change |
154 | Abandoned | yes | set “Abandoned” status | no | clock_status = stopped | bet_status = no change |
Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Ice Hockey” and “Statistics: Ice Hockey”
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
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48 | Attack | no |
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50 | Shot on target | no |
| Even strength | attr. ID: 809 |
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Power play | attr. ID: 810 |
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Shorthanded | attr. ID: 811 |
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51 | Shot off target | no |
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52 | Shot blocked | no |
| Blocked by teammate | attr. ID: 816 |
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57 | Goalkeeper saved | no |
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64 | Goal | yes | Player who scored the goal | Penalty goal | attr. ID: 491 |
| Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section |
Power play | attr. ID: 394 |
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Shorthanded | attr. ID: 395 |
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Empty net | attr. ID: 396 |
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Even strength | attr. ID: 797 |
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High danger range goal | attr. ID: 798 |
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Mid-range goal | attr. ID: 799 |
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Long-range goal | attr. ID: 800 |
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Behind the net | attr. ID: 801 |
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Behing the blue line | attr. ID: 802 |
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Upper left goals | attr. ID: 803 |
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Upper right goals | attr. ID: 804 |
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Upper middle goals | attr. ID: 805 |
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Bottom middle goals | attr. ID: 806 |
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Bottom right goals | attr. ID: 807 |
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Bottom left goals | attr. ID: 808 |
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2709 | Stoppage | no |
| Puck out | attr. ID: 482 | The incidents stops event’s clock |
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Fight | attr. ID: 483 |
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Icing | attr. ID: 484 |
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Offside | attr. ID: 485 |
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Goalie Stopped | attr. ID: 486 |
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Shifted goal | attr. ID: 487 |
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Foul | attr. ID: 488 |
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Injury | attr. ID: 489 |
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Other | attr. ID: 490 |
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2271 | Delayed penalty | yes |
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70 | Penalty shot | yes |
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| Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section |
77 | Timeout | yes |
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2708 | Timeout over | yes |
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78 | TV timeout | no |
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2705 | TV timeout over | yes |
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79 | Missed penalty | yes | Player who missed the penalty | Penalty saved | attr. ID: 812 |
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Even strength | attr. ID: 813 |
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Power play | attr. ID: 814 |
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Shorthanded | attr. ID: 815 |
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122 | Face-off center | no |
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2707 | Face off | no |
| Defence zone | attr. ID: 480 |
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Neutral zone | attr. ID: 481 |
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145 | Winning face-off | no |
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2281 | Suspension | yes |
| 5 players | attr. ID: 494 | Sets statistics “Players on ice = 5/4/3” (stat id="714") |
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4 players | attr. ID: 493 |
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3 players | attr. ID: 492 |
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Minor - 2 min | attr. ID: 497 | Increase “Penalty minutes” (stat id="82") |
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Major - 5 min | attr. ID: 498 |
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Misconduct - 10 min | attr. ID: 499 |
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Game misconduct - 20 min | attr. ID: 495 |
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Match - 25 min | attr. ID: 496 |
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Boarding | attr. ID: 818 |
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Types of infraction that result in penalties | ||||
Interference | attr. ID: 819 |
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Elbowing | attr. ID: 820 |
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Hooking | attr. ID: 821 |
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Holding | attr. ID :822 |
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Holding the Stick | attr. ID: 823 |
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High Sticking | attr. ID: 824 |
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Abuse of Officals | attr. ID: 825 |
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Cross-checking | attr. ID: 826 |
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Roughing | attr. ID: 827 |
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Charging | attr. ID: 828 |
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Unsportsmanlike Conduct | attr. ID: 829 |
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Too Many Men | attr. ID: 830 |
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Fighting | attr. ID: 831 |
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Delay of Game | attr. ID: 832 |
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Other | attr. ID: 833 |
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2706 | Suspension over | yes |
| 5 players | attr. ID: 477 | Sets statistics “Players on ice = 5/4/3” (stat id="714") |
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4 players | attr. ID: 478 |
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3 players | attr. ID: 479 |
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No power play | attr. ID: 817 |
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2918 | Hit | no |
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Informing incidents - incidents that can pertain to the entire match or a specific team but do not affect any statistics.
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
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155 | Start delayed | yes |
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2704 | Match about to start | yes |
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119 | Empty net | yes |
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146 | Back goalkeeper | yes |
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2711 | Goalkeeper in | yes |
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2710 | Goalkeeper out | yes |
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72 | Injury | yes |
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39 | To finish | yes |
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1001 | Match resumed | yes |
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| Used for resuming the interrupted match |
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Incidents related to managing match markets - incidents where their use causes specific match markets to be closed or opened.
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
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1000 | Betstart | yes |
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| Betstart indicates that betting markets can be activated |
1010 | Betstop | yes |
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| Betstop indicates that all betting markets are closed due to strong possibility of a goal, penalty, red card, or there is any unclear situation on the field |
2258 | Under review | yes |
| Call stands | attr. ID: 475 |
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Call overturned | attr. ID: 476 |
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1200 | Technical problems | yes |
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| Indicates technical issues during the providing of the coverage and automatically closes all match markets |