Incidents: Ice hockey

Incidents: Ice hockey

As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.

 

  1. Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Ice Hockey”.

Id

Incident name

Is important for trader

Affect on statuses

 

Affect on results

 

Affect on time

 

Affect on betstatus

 

Id

Incident name

Is important for trader

Affect on statuses

 

Affect on results

 

Affect on time

 

Affect on betstatus

 

115

1st period started

yes

set “1st period” status

Result = 0

Regular time = 0

First period = 0

no

bet_status = no change

116

2nd period started

yes

set “2nd period” status

Second period = 0

no

bet_status = no change

117

3rd period started

yes

set “3rd period” status

Third period = 0

no

bet_status = no change

2259

1st overtime started

yes

set “1st overtime” status

First overtime = 0

Extratime = 0

no

bet_status = no change

2260

2nd overtime started

yes

set “2nd overtime” status

Second overtime = 0

no

bet_status = no change

2261

3rd overtime started

yes

set “3rd overtime” status

Third overtime = 0

no

bet_status = no change

2280

4th overtime started

yes

set “4th overtime” status

Fourth overtime = 0

no

bet_status = no change

2262

Break after

yes

no

no

no

bet_status = no change

2263

Break after 1st period

yes

set “Break after 1st period” status

no

clock_status = stopped

bet_status = no change

2264

Break after 2nd period

yes

set “Break after 2nd period” status

no

clock_status = stopped

bet_status = no change

2266

Break after 1st overtime

yes

set “Break after 1st overtime” status

no

clock_status = stopped

bet_status = no change

2277

Break after 2nd overtime

yes

set “Break after 2nd overtime” status

no

clock_status = stopped

bet_status = no change

2278

Break after 3rd overtime

yes

set “Break after 3rd overtime” status

no

clock_status = stopped

bet_status = no change

147

Penalties started

yes

set “Penalty shootout” status

no

no

bet_status = no change

53

Waiting for overtime

yes

set “Waiting for extratime” status

no

clock_status = stopped

bet_status = no change

16

Finished

yes

set “Finished” status

no

clock_status = stopped

bet_status = inactive

80

Finished after penalties

yes

set “Finished after penalties” status

no

clock_status = stopped

bet_status = inactive

81

Finished after overtime

yes

set “Finished after overtime” status

no

clock_status = stopped

bet_status = inactive

152

Finished awarded win

yes

set “Finished awarded win” status

no

clock_status = stopped

bet_status = inactive

153

Cancelled

yes

set “Cancelled” status

no

clock_status = stopped

bet_status = no change

44

Postponed

yes

set “Postponed” status

no

clock_status = stopped

bet_status = no change

45

Interrupted

yes

set “Interrupted” status

no

clock_status = stopped

bet_status = no change

154

Abandoned

yes

set “Abandoned” status

no

clock_status = stopped

bet_status = no change

 

  1. Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Ice Hockey” and “Statistics: Ice Hockey”

Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data (attribute_IDs)

Add info format

Note

Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data (attribute_IDs)

Add info format

Note

48

Attack

no

 

 

 

 

 

50

Shot on target

no

 

Even strength

attr. ID: 809

 

 

Power play

attr. ID: 810

 

 

Shorthanded

attr. ID: 811

 

 

Snap

attr. ID: 954

 

 

Slap

attr. ID: 955

 

 

Wrist

attr. ID: 956

 

 

Tip-in

attr. ID: 957

 

 

Backhand

attr. ID: 958

 

 

Shovel

attr. ID: 959

 

 

One handed

attr. ID: 960

 

 

Wrap around

attr. ID: 961

 

 

51

Shot off target

no

 

Snap

attr. ID: 962

 

 

Slap

attr. ID: 963

 

 

Wrist

attr. ID: 964

 

 

Tip-in

attr. ID: 965

 

 

Backhand

attr. ID: 966

 

 

Shovel

attr. ID: 967

 

 

One handed

attr. ID: 968

 

 

Wrap around

attr. ID: 969

 

 

52

Shot blocked

no

 

Blocked by teammate

attr. ID: 816

 

 

Snap

attr. ID: 970

 

 

Slap

attr. ID: 971

 

 

Wrist

attr. ID: 972

 

 

Tip-in

attr. ID: 973

 

 

Backhand

attr. ID: 974

 

 

Shovel

attr. ID: 975

 

 

One handed

attr. ID: 976

 

 

Wrap around

attr. ID: 977