Incidents: Handball

Incidents: Handball

 

As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.

 

  1. Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Handball”.

 Id

Incident name

Is important for trader

Affect on statuses

 

Affect on results

 

Affect on time

Affect on betstatus

 

 Id

Incident name

Is important for trader

Affect on statuses

 

Affect on results

 

Affect on time

Affect on betstatus

 

273

1st half started

yes

set “1st half” status

Result = 0

Regular time = 0

First half = 0

clock_status = running

bet_status = no change

274

2nd half started

yes

set “2nd half” status

Second half = 0

clock_status = running

bet_status = no change

275

1st extratime 1st half started

yes

set “Extratime 1st half” status

First Extratime 1st half = 0
Overtime = 0

clock_status = running

bet_status = no change

276

1st extratime 2nd half started

yes

set “Extratime 2nd half” status

First Extratime 2nd half = 0

clock_status = running

bet_status = no change

277

Penalty shootout started

yes

set “Penalty shootout” status

Penalty = 0

no

bet_status = no change

278

Finished after extratime

yes

set “Finished after extratime” status


no

clock_status = stopped

bet_status = inactive

279

Finished after penalties

yes

set “Finished after penalties” status


no

clock_status = stopped

bet_status = inactive

280

Finished awarded win

yes

set “Finished awarded win” status


no

clock_status = stopped

bet_status = inactive

281

Finished regular time

yes

set “Finished regular time” status


no

clock_status = stopped

bet_status = inactive

340

Cancelled

yes

set “Cancelled” status

no

clock_status = stopped

bet_status = no change

283

Postponed

yes

set “Postponed” status

no

clock_status = stopped

bet_status = no change

284

Interrupted

yes

set “Interrupted” status

no

clock_status = stopped

bet_status = no change

285

Abandoned

yes

set “Abandoned” status

no

clock_status = stopped

bet_status = no change

345

Waiting for extratime

yes

set “Waiting for extratime” status

no

clock_status = stopped


bet_status = no change

346

Extratime halftime

yes

set “Extratime halftime” status

no

clock_status = stopped

bet_status = no change

1901

2nd extratime 1st half started

yes

set “2nd Extratime 1st half” status

Second Extratime 1st half = 0

clock_status = running

bet_status = no change

1902

2nd extratime 2nd half started

yes

set “2nd Extratime 2nd half” status

Second Extratime 2nd half = 0

clock_status = running

bet_status = no change

1908

2nd ET halftime

yes

set “2nd Extratime halftime” status

no

clock_status = stopped

bet_status = no change

1913

Halftime

yes

set “Halftime” status

no

clock_status = stopped

bet_status = no change

1957

Waiting for 2nd ET

yes

set “Waiting for 2nd extratime” status

no

clock_status = stopped

bet_status = no change

1958

Waiting for penalties

yes

set “Waiting for penalties” status

no

clock_status = stopped

bet_status = no change

 

  1. Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Handball” and “Statistics: Handball”

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

 Id

Incident name

Is important for trader

Participant

Add info possible values

Add info format (attribute_IDs)

Note

250

In possession

no

 

 

 

 

251

Goal

yes

Player who scored the goal

Penalty goal

attr. ID: 467

 

6m

attr. ID: 992

 

9m

attr. ID: 993

 

Air

attr. ID: 994

 

Ground

attr. ID: 995

 

Left side

attr. ID: 996

 

Right side

attr. ID: 997

 

Center

attr. ID: 998

 

Left Wing

attr. ID: 999

 

Right Wing

attr. ID: 1000

 

Fast Attack

attr. ID: 1001

 

After turnover

attr. ID: 1002

 

Empty net goal

attr. ID: 1003

 

Pivot

attr. ID: 1004

 

Breakthrough

attr. ID: 1005

 

Upper left

attr. ID: 1006

 

Upper right

attr. ID: 1007

 

Upper middle

attr. ID: 1008

 

Bottom left

attr. ID: 1009

 

Bottom right

attr. ID: 1010

 

Bottom middle

attr. ID: 1011

 

252

Missed throw

yes

 

Throw woodwork

attr. ID: 469

 

6m

attr. ID: 1012

 

9m

attr. ID: 1013

 

Air

attr. ID: 1014

 

Ground

attr. ID: 1015

 

Left side

attr. ID: 1016

 

Right side

attr. ID: 1017

 

Center

attr. ID: 1018

 

Left Wing

attr. ID: 1019

 

Right Wing

attr. ID: 1020

 

Fast Attack

attr. ID: 1021

 

After turnover