Incidents: Ice hockey
As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.
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Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - âStatuses: Ice Hockeyâ.
Id | Incident name | Is important for trader | Affect on statuses  | Affect on results  | Affect on time  | Affect on betstatus  |
---|---|---|---|---|---|---|
115 | 1st period started | yes | set â1st periodâ status | Result = 0 Regular time = 0 First period = 0 | no | bet_status = no change |
116 | 2nd period started | yes | set â2nd periodâ status | Second period = 0 | no | bet_status = no change |
117 | 3rd period started | yes | set â3rd periodâ status | Third period = 0 | no | bet_status = no change |
2259 | 1st overtime started | yes | set â1st overtimeâ status | First overtime = 0 Extratime = 0 | no | bet_status = no change |
2260 | 2nd overtime started | yes | set â2nd overtimeâ status | Second overtime = 0 | no | bet_status = no change |
2261 | 3rd overtime started | yes | set â3rd overtimeâ status | Third overtime = 0 | no | bet_status = no change |
2280 | 4th overtime started | yes | set â4th overtimeâ status | Fourth overtime = 0 | no | bet_status = no change |
2262 | Break after | yes | no | no | no | bet_status = no change |
2263 | Break after 1st period | yes | set âBreak after 1st periodâ status | no | clock_status = stopped | bet_status = no change |
2264 | Break after 2nd period | yes | set âBreak after 2nd periodâ status | no | clock_status = stopped | bet_status = no change |
2266 | Break after 1st overtime | yes | set âBreak after 1st overtimeâ status | no | clock_status = stopped | bet_status = no change |
2277 | Break after 2nd overtime | yes | set âBreak after 2nd overtimeâ status | no | clock_status = stopped | bet_status = no change |
2278 | Break after 3rd overtime | yes | set âBreak after 3rd overtimeâ status | no | clock_status = stopped | bet_status = no change |
147 | Penalties started | yes | set âPenalty shootoutâ status | no | no | bet_status = no change |
53 | Waiting for overtime | yes | set âWaiting for extratimeâ status | no | clock_status = stopped | bet_status = no change |
16 | Finished | yes | set âFinishedâ status | no | clock_status = stopped | bet_status = inactive |
80 | Finished after penalties | yes | set âFinished after penaltiesâ status | no | clock_status = stopped | bet_status = inactive |
81 | Finished after overtime | yes | set âFinished after overtimeâ status | no | clock_status = stopped | bet_status = inactive |
152 | Finished awarded win | yes | set âFinished awarded winâ status | no | clock_status = stopped | bet_status = inactive |
153 | Cancelled | yes | set âCancelledâ status | no | clock_status = stopped | bet_status = no change |
44 | Postponed | yes | set âPostponedâ status | no | clock_status = stopped | bet_status = no change |
45 | Interrupted | yes | set âInterruptedâ status | no | clock_status = stopped | bet_status = no change |
154 | Abandoned | yes | set âAbandonedâ status | no | clock_status = stopped | bet_status = no change |
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Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - âResults: Ice Hockeyâ and âStatistics: Ice Hockeyâ
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
---|---|---|---|---|---|---|---|
48 | Attack | no | Â | Â | Â | Â | Â |
50 | Shot on target | no | Â | Even strength | attr. ID: 809 | Â | Â |
Power play | attr. ID: 810 | Â | Â | ||||
Shorthanded | attr. ID: 811 | Â | Â | ||||
51 | Shot off target | no | Â | Â | Â | Â | Â |
52 | Shot blocked | no | Â | Blocked by teammate | attr. ID: 816 | Â | Â |
57 | Goalkeeper saved | no | Â | Â | Â | Â | Â |
64 | Goal | yes | Player who scored the goal | Penalty goal | attr. ID: 491 | Â | Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section |
Power play | attr. ID: 394 | Â | Â | ||||
Shorthanded | attr. ID: 395 | Â | Â | ||||
Empty net | attr. ID: 396 | Â | Â | ||||
Even strength | attr. ID: 797 | Â | Â | ||||
High danger range goal | attr. ID: 798 | Â | Â | ||||
Mid-range goal | attr. ID: 799 | Â | Â | ||||
Long-range goal | attr. ID: 800 | Â | Â | ||||
Behind the net | attr. ID: 801 | Â | Â | ||||
Behing the blue line | attr. ID: 802 | Â | Â | ||||
Upper left goals | attr. ID: 803 | Â | Â | ||||
Upper right goals | attr. ID: 804 | Â | Â | ||||
Upper middle goals | attr. ID: 805 | Â | Â | ||||
Bottom middle goals | attr. ID: 806 | Â | Â | ||||
Bottom right goals | attr. ID: 807 | Â | Â | ||||
Bottom left goals | attr. ID: 808 | Â | Â | ||||
2709 | Stoppage | no | Â | Puck out | attr. ID: 482 | The incidents stops eventâs clock | Â |
Fight | attr. ID: 483 | Â | |||||
Icing | attr. ID: 484 | Â | |||||
Offside | attr. ID: 485 | Â | |||||
Goalie Stopped | attr. ID: 486 | Â | |||||
Shifted goal | attr. ID: 487 | Â | |||||
Foul | attr. ID: 488 | Â | |||||
Injury | attr. ID: 489 | Â | |||||
Other | attr. ID: 490 | Â | |||||
2271 | Delayed penalty | yes | Â | Â | Â | Â | Â |
70 | Penalty shot | yes | Â | Â | Â | Â | Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section |
77 | Timeout | yes | Â | Â | Â | Â | Â |
2708 | Timeout over | yes | Â | Â | Â | Â | Â |
78 | TV timeout | no | Â | Â | Â | Â | Â |
2705 | TV timeout over | yes | Â | Â | Â | Â | Â |
79 | Missed penalty | yes | Player who missed the penalty | Penalty saved | attr. ID: 812 | Â | Â |
Even strength | attr. ID: 813 | Â | Â | ||||
Power play | attr. ID: 814 | Â | Â | ||||
Shorthanded | attr. ID: 815 | Â | Â | ||||
122 | Face-off center | no | Â | Â | Â | Â | Â |
2707 | Face off | no | Â | Defence zone | attr. ID: 480 | Â | Â |
Neutral zone | attr. ID: 481 | Â | Â | ||||
145 | Winning face-off | no | Â | Â | Â | Â | Â |
2281 | Suspension | yes | Â | 5 players | attr. ID: 494 | Sets statistics âPlayers on ice = 5/4/3â (stat id="714") | Â |
4 players | attr. ID: 493 | Â | |||||
3 players | attr. ID: 492 | Â | |||||
Minor - 2 min | attr. ID: 497 | Increase âPenalty minutesâ (stat id="82") | Â | ||||
Major - 5 min | attr. ID: 498 | Â | |||||
Misconduct - 10 min | attr. ID: 499 | Â | |||||
Game misconduct - 20 min | attr. ID: 495 | Â | |||||
Match - 25 min | attr. ID: 496 | Â | |||||
Boarding | attr. ID: 818 | Â | Â Â Â Â Â Â Â Â Â Types of infraction that result in penalties | ||||
Interference | attr. ID: 819 | Â | |||||
Elbowing | attr. ID: 820 | Â | |||||
Hooking | attr. ID: 821 | Â | |||||
Holding | attr. ID :822 | Â | |||||
Holding the Stick | attr. ID: 823 | Â | |||||
High Sticking | attr. ID: 824 | Â | |||||
Abuse of Officals | attr. ID: 825 | Â | |||||
Cross-checking | attr. ID: 826 | Â | |||||
Roughing | attr. ID: 827 | Â | |||||
Charging | attr. ID: 828 | Â | |||||
Unsportsmanlike Conduct | attr. ID: 829 | Â | |||||
Too Many Men | attr. ID: 830 | Â | |||||
Fighting | attr. ID: 831 | Â | |||||
Delay of Game | attr. ID: 832 | Â | |||||
Other | attr. ID: 833 | Â | |||||
2706 | Suspension over | yes | Â | 5 players | attr. ID: 477 | Sets statistics âPlayers on ice = 5/4/3â (stat id="714") | Â |
4 players | attr. ID: 478 | Â | |||||
3 players | attr. ID: 479 | Â | |||||
No power play | attr. ID: 817 | Â | Â | ||||
2918 | Hit | no | Â | Â | Â | Â | Â |
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Informing incidents - incidents that can pertain to the entire match or a specific team but do not affect any statistics.
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
---|---|---|---|---|---|---|---|
155 | Start delayed | yes | Â | Â | Â | Â | Â |
2704 | Match about to start | yes | Â | Â | Â | Â | Â |
119 | Empty net | yes | Â | Â | Â | Â | Â |
146 | Back goalkeeper | yes | Â | Â | Â | Â | Â |
2711 | Goalkeeper in | yes | Â | Â | Â | Â | Â |
2710 | Goalkeeper out | yes | Â | Â | Â | Â | Â |
72 | Injury | yes | Â | Â | Â | Â | Â |
39 | To finish | yes | Â | Â | Â | Â | Â |
1001 | Match resumed | yes | Â | Â | Â | Used for resuming the interrupted match | Â |
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Incidents related to managing match markets - incidents where their use causes specific match markets to be closed or opened.
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
---|---|---|---|---|---|---|---|
1000 | Betstart | yes | Â | Â | Â | Â | Betstart indicates that betting markets can be activated |
1010 | Betstop | yes |  |  |  |  | Betstop indicates that all betting markets are closed due to strong possibility of a goal, penalty, red card, or there is any unclear situation on the field |
2258 | Under review | yes | Â | Call stands | attr. ID: 475 | Â | Â |
Call overturned | attr. ID: 476 | Â | Â | ||||
1200 | Technical problems | yes | Â | Â | Â | Â | Indicates technical issues during the providing of the coverage and automatically closes all match markets |