Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

The complete list of possible incidents for ice hockey are listed below:

...

As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.

  1. Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Ice Hockey”.

Id

Incident name

Is important for trader

Note

Affect on statuses

Affect on results

Affect on time

Affect on betstatus

115

1st period started

yes

  

set “1st period” status

Result = 0

Regular time = 0

First period = 0

no

bet_status = no change

116

2nd period started

yes

 1443 on 3yes

set “2nd period” status

Second period = 0

no

bet_status = no change

117

3rd period started

yes

 1434 on 3yes 1424 on 4yes 1415 on 3yes 1405 on 4yes 1395 on 5yes 154Abandonedyes 48Attackno 146Back goalkeeperyes 150Breakyes 153Cancelledyes 138Challengeyes 49Dangerous attackyes 119Empty netyes 120End of periodyes 114Extratimeyes 122Face-off centerno 123Face-off defenceno 124Face-off neutralno 125Fightno 16Finishedyes 81Finished after extratimeyes 80Finished after penaltiesyes 

set “3rd period” status

Third period = 0

no

bet_status = no change

2259

1st overtime started

yes

set “1st overtime” status

First overtime = 0

Extratime = 0

no

bet_status = no change

2260

2nd overtime started

yes

set “2nd overtime” status

Second overtime = 0

no

bet_status = no change

2261

3rd overtime started

yes

set “3rd overtime” status

Third overtime = 0

no

bet_status = no change

2280

4th overtime started

yes

set “4th overtime” status

Fourth overtime = 0

no

bet_status = no change

2262

Break after

yes

no

no

no

bet_status = no change

2263

Break after 1st period

yes

set “Break after 1st period” status

no

clock_status = stopped

bet_status = no change

2264

Break after 2nd period

yes

set “Break after 2nd period” status

no

clock_status = stopped

bet_status = no change

2266

Break after 1st overtime

yes

set “Break after 1st overtime” status

no

clock_status = stopped

bet_status = no change

2277

Break after 2nd overtime

yes

set “Break after 2nd overtime” status

no

clock_status = stopped

bet_status = no change

2278

Break after 3rd overtime

yes

set “Break after 3rd overtime” status

no

clock_status = stopped

bet_status = no change

147

Penalties started

yes

set “Penalty shootout” status

no

no

bet_status = no change

53

Waiting for overtime

yes

set “Waiting for extratime” status

no

clock_status = stopped

bet_status = no change

16

Finished

yes

set “Finished” status

no

clock_status = stopped

bet_status = inactive

80

Finished after penalties

yes

set “Finished after penalties” status

no

clock_status = stopped

bet_status = inactive

81

Finished after overtime

yes

set “Finished after overtime” status

no

clock_status = stopped

bet_status = inactive

152

Finished awarded win

yes

 126Foulno 64Goalyes 68Goal cancelledyes 57Goalkeeper savedno 118Icingno 47In possessionno 72Injuryyes 45Interruptedyes 149Lockno 76Match interruptedyes 79Missed penaltyyes 151Not startedyes 67Offsideno 147Penaltiesyes 70Penaltyyes 65Penalty goalyes 127Penalty player - 10 min.yes 128Penalty player - 2 min.yes 129Penalty player - 5 min.yes 130Penalty player - matchyes 131Penalty team - 2 + 10 min.yes 132Penalty team - 2 + 2 min.yes 133Penalty team - 2 + matchyes 134Penalty team - 4 + 25 min.yes 44Postponedyes 136Puckout of rinkno 137Shifted goalno 52Shot blockedno 51Shot off targetno 50Shot on targetno 148Shot postno 43Start delayedyes 155Start delayedyes 42Technical problemsyes 77Timeoutno 39To finishyes 78TV timeoutno 53Waiting for extratimeyes 145Winning face-offno 

set “Finished awarded win” status

no

clock_status = stopped

bet_status = inactive

153

Cancelled

yes

set “Cancelled” status

no

clock_status = stopped

bet_status = no change

44

Postponed

yes

set “Postponed” status

no

clock_status = stopped

bet_status = no change

45

Interrupted

yes

set “Interrupted” status

no

clock_status = stopped

bet_status = no change

154

Abandoned

yes

set “Abandoned” status

no

clock_status = stopped

bet_status = no change

  1. Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Ice Hockey” and “Statistics: Ice Hockey”

Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data (attribute_IDs)

Add info format

Note

48

Attack

no

50

Shot on target

no

Even strength

attr. ID: 809

Power play

attr. ID: 810

Shorthanded

attr. ID: 811

51

Shot off target

no

52

Shot blocked

no

Blocked by teammate

attr. ID: 816

57

Goalkeeper saved

no

64

Goal

yes

Player who scored the goal

Penalty goal

attr. ID: 491

Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section

Power play

attr. ID: 394

Shorthanded

attr. ID: 395

Empty net

attr. ID: 396

Even strength

attr. ID: 797

High danger range goal

attr. ID: 798

Mid-range goal

attr. ID: 799

Long-range goal

attr. ID: 800

Behind the net

attr. ID: 801

Behing the blue line

attr. ID: 802

Upper left goals

attr. ID: 803

Upper right goals

attr. ID: 804

Upper middle goals

attr. ID: 805

Bottom middle goals

attr. ID: 806

Bottom right goals

attr. ID: 807

Bottom left goals

attr. ID: 808

2709

Stoppage

no

Puck out

attr. ID: 482

The incidents stops event’s clock

Fight

attr. ID: 483

Icing

attr. ID: 484

Offside

attr. ID: 485

Goalie Stopped

attr. ID: 486

Shifted goal

attr. ID: 487

Foul

attr. ID: 488

Injury

attr. ID: 489

Other

attr. ID: 490

2271

Delayed penalty

yes

70

Penalty shot

yes

Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section

77

Timeout

yes

2708

Timeout over

yes

78

TV timeout

no

2705

TV timeout over

yes

79

Missed penalty

yes

Player who missed the penalty

Penalty saved

attr. ID: 812

Even strength

attr. ID: 813

Power play

attr. ID: 814

Shorthanded

attr. ID: 815

122

Face-off center

no

2707

Face off

no

Defence zone

attr. ID: 480

Neutral zone

attr. ID: 481

145

Winning face-off

no

2281

Suspension

yes

5 players

attr. ID: 494

Sets statistics “Players on ice = 5/4/3” (stat id="714")

4 players

attr. ID: 493

3 players

attr. ID: 492

Minor - 2 min

attr. ID: 497

Increase “Penalty minutes” (stat id="82")

Major - 5 min

attr. ID: 498

Misconduct - 10 min

attr. ID: 499

Game misconduct - 20 min

attr. ID: 495

Match - 25 min

attr. ID: 496

Boarding

attr. ID: 818

Types of infraction that result in penalties

Interference

attr. ID: 819

Elbowing

attr. ID: 820

Hooking

attr. ID: 821

Holding

attr. ID :822

Holding the Stick

attr. ID: 823

High Sticking

attr. ID: 824

Abuse of Officals

attr. ID: 825

Cross-checking

attr. ID: 826

Roughing

attr. ID: 827

Charging

attr. ID: 828

Unsportsmanlike Conduct

attr. ID: 829

Too Many Men

attr. ID: 830

Fighting

attr. ID: 831

Delay of Game

attr. ID: 832

Other

attr. ID: 833

2706

Suspension over

yes

5 players

attr. ID: 477

Sets statistics “Players on ice = 5/4/3” (stat id="714")

4 players

attr. ID: 478

3 players

attr. ID: 479

No power play

attr. ID: 817

2918

Hit

no

  1. Informing incidents - incidents that can pertain to the entire match or a specific team but do not affect any statistics.

Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data (attribute_IDs)

Add info format

Note

155

Start delayed

yes

2704

Match about to start

yes

119

Empty net

yes

146

Back goalkeeper

yes

2711

Goalkeeper in

yes

2710

Goalkeeper out

yes

72

Injury

yes

39

To finish

yes

1001

Match resumed

yes

Used for resuming the interrupted match

  1. Incidents related to managing match markets - incidents where their use causes specific match markets to be closed or opened.

Id

Incident name

Is important for trader

Participant

Add info possible values

Add info data (attribute_IDs)

Add info format

Note

1000

Betstart

yes

Betstart indicates that betting markets can be activated

1010

Betstop

yes

Betstop indicates that all betting markets are closed due to strong possibility of a goal, penalty, red card, or there is any unclear situation on the field

2258

Under review

yes

Call stands

attr. ID: 475

Call overturned

attr. ID: 476

1200

Technical problems

yes

Indicates technical issues during the providing of the coverage and automatically closes all match markets