The complete list of possible incidents for ice hockey are listed below As STATSCORE, we distinguish several types of incidents that our Scouts use in the process of providing coverge for a given sport event. Each of these incidents is briefly described and included in the relevant table.
Event incidents - their use directly influences the change in match statuses or triggers specific parts of the match. Match statuses are described in a separate section - “Statuses: Ice Hockey”.
Id | Incident name | Is important for trader | Affect on statuses | Affect on results | Affect on time | Affect on betstatus |
---|---|---|---|---|---|---|
115 | 1st period started | yes | set “1st period” status | Result = 0 Regular time = 0 First period = 0 | no | bet_status = no change |
116 | 2nd period started | yes | set “2nd period” status | Second period = 0 | no | bet_status = no change |
117 | 3rd period started | yes | set “3rd period” status | Third period = 0 | no | bet_status = no change |
2259 | 1st overtime started | yes | set “1st overtime” status | First overtime = 0 Extratime = 0 | no | bet_status = no change |
2260 | 2nd overtime started | yes | set “2nd overtime” status | Second overtime = 0 | no | bet_status = no change |
2261 | 3rd overtime started | yes | set “3rd overtime” status | Third overtime = 0 | no | bet_status = no change |
2280 | 4th overtime started | yes | set “4th overtime” status | Fourth overtime = 0 | no | bet_status = no change |
2262 | Break after | yes | no | no | no | bet_status = no change |
2263 | Break after 1st period | yes | set “Break after 1st period” status | no | clock_status = stopped | bet_status = no change |
2264 | Break after 2nd period | yes | set “Break after 2nd period” status | no | clock_status = stopped | bet_status = no change |
2266 | Break after 1st overtime | yes | set “Break after 1st overtime” status | no | clock_status = stopped | bet_status = no change |
2277 | Break after 2nd overtime | yes | set “Break after 2nd overtime” status | no | clock_status = stopped | bet_status = no change |
2278 | Break after 3rd overtime | yes | set “Break after 3rd overtime” status | no | clock_status = stopped | bet_status = no change |
147 | Penalties started | yes | set “Penalty shootout” status | no | no | bet_status = no change |
53 | Waiting for overtime | yes | set “Waiting for extratime” status | no | clock_status = stopped | bet_status = no change |
16 | Finished | yes | set “Finished” status | no | clock_status = stopped | bet_status = inactive |
80 | Finished after penalties | yes | set “Finished after penalties” status | no | clock_status = stopped | bet_status = inactive |
81 | Finished after overtime | yes | set “Finished after overtime” status | no | clock_status = stopped | bet_status = inactive |
152 | Finished awarded win | yes | set “Finished awarded win” status | no | clock_status = stopped | bet_status = inactive |
153 | Cancelled | yes | set “Cancelled” status | no | clock_status = stopped | bet_status = no change |
44 | Postponed | yes | set “Postponed” status | no | clock_status = stopped | bet_status = no change |
45 | Interrupted | yes | set “Interrupted” status | no | clock_status = stopped | bet_status = no change |
154 | Abandoned | yes | set “Abandoned” status | no | clock_status = stopped | bet_status = no change |
Team Incidents: Incidents whose use directly impacts on results and team/player statistics. Results and statistics are described in a separate sections - “Results: Ice Hockey” and “Statistics: Ice Hockey”
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
---|
48 | Attack | no | |||||
50 | Shot on target | no | Even strength | attr. ID: 809 | |||
Power play | attr. ID: 810 | ||||||
Shorthanded | attr. ID: 811 | ||||||
51 | Shot off target | no | |||||
52 | Shot blocked | no | Blocked by teammate | attr. ID: 816 | |||
57 | Goalkeeper saved | no | |||||
64 | Goal | yes | Player who scored the goal | Penalty goal |
attr. |
ID: 491 | Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section | |||
Power play | attr. ID: 394 | |||
Shorthanded | attr. ID: 395 | |||
Empty net | attr. ID: 396 | |||
Even strength | attr. ID: 797 | |||
High danger range goal | attr. ID: 798 | |||
Mid-range goal | attr. ID: 799 | |||
Long-range goal | attr. ID: 800 | |||
Behind the net | attr. ID: 801 | |||
Behing the blue line | attr. ID: 802 | |||
Upper left goals | attr. ID: 803 | |||
Upper right goals | attr. ID: 804 | |||
Upper middle goals | attr. ID: 805 | |||
Bottom middle goals | attr. ID: 806 | |||
Bottom right goals | attr. ID: 807 | |||
Bottom left goals | attr. ID: 808 | |||
2709 | Stoppage | no | Puck out |
attr. |
Fight (attr. id="483")
Icing (attr. id="484")
Offside (attr. id="485")
Goalie Stopped (attr. id="486")
Shifted goal (attr. id="487")
Foul (attr. id="488")
Injury (attr.id="489")
ID: 482 | The incidents stops event’s clock | ||||||
Fight | attr. ID: 483 | ||||||
Icing | attr. ID: 484 | ||||||
Offside | attr. ID: 485 | ||||||
Goalie Stopped | attr. ID: 486 | ||||||
Shifted goal | attr. ID: 487 | ||||||
Foul | attr. ID: 488 | ||||||
Injury | attr. ID: 489 | ||||||
Other | attr. ID: 490 | ||||||
2271 | Delayed penalty | yes | |||||
70 | Penalty shot | yes |
Please note: This incident has a 'confirmation' parameter for which the possible values are: 'tbd, 'confirmed' and 'cancelled'. More details can be found in the 'User guide - Key incidents confirmation' section | |||||||
77 | Timeout | yes | |||||
2708 | Timeout over | yes | |||||
78 | TV timeout | no | |||||
2705 | TV timeout over | yes | |||||
79 | Missed penalty | yes | Player who missed the penalty |
Penalty saved | attr. ID: 812 | ||||||
Even strength | attr. ID: 813 | ||||||
Power play | attr. ID: 814 | ||||||
Shorthanded | attr. ID: 815 | ||||||
122 | Face-off center | no | |||||
2707 | Face off | no | Defence zone |
attr. |
ID: 480 | ||
Neutral zone |
attr. |
ID: 481 | |||||||
145 | Winning face-off | no | |||||
2281 | Suspension | yes | 5 players |
attr. ID: 494 | Sets statistics “Players on ice = 5/4/3” (stat id=" |
714") | |
4 players |
attr. |
ID: 493 | |
3 players |
attr. |
ID: 492 | |
Minor - 2 min |
attr. ID: 497 | Increase “Penalty minutes” (stat id=" |
82") | |
Major - 5 min |
attr. |
ID: 498 | |
Misconduct - 10 min |
attr. |
ID: 499 | |
Game misconduct - 20 min |
attr. |
ID: 495 | |
Match - 25 min |
attr. |
Sets statistics “Players on ice = 5/4/3” (stat id="714")
Increase “Penalty minutes” (stat id="82")
5 players (attr. id="477")
4 players (attr. id="478")
3 players (attr. id="479")
Sets statistics “Players on ice = 5/4/3” (stat id="714")
Call stands (attr. id="475")
Call overturned (attr. id="476")
ID: 496 | |||||||
Boarding | attr. ID: 818 | Types of infraction that result in penalties | |||||
Interference | attr. ID: 819 | ||||||
Elbowing | attr. ID: 820 | ||||||
Hooking | attr. ID: 821 | ||||||
Holding | attr. ID :822 | ||||||
Holding the Stick | attr. ID: 823 | ||||||
High Sticking | attr. ID: 824 | ||||||
Abuse of Officals | attr. ID: 825 | ||||||
Cross-checking | attr. ID: 826 | ||||||
Roughing | attr. ID: 827 | ||||||
Charging | attr. ID: 828 | ||||||
Unsportsmanlike Conduct | attr. ID: 829 | ||||||
Too Many Men | attr. ID: 830 | ||||||
Fighting | attr. ID: 831 | ||||||
Delay of Game | attr. ID: 832 | ||||||
Other | attr. ID: 833 | ||||||
2706 | Suspension over | yes | 5 players | attr. ID: 477 | Sets statistics “Players on ice = 5/4/3” (stat id="714") | ||
4 players | attr. ID: 478 | ||||||
3 players | attr. ID: 479 | ||||||
No power play | attr. ID: 817 | ||||||
2918 | Hit | no |
Informing incidents - incidents that can pertain to the entire match or a specific team but do not affect any statistics.
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
---|---|---|---|---|---|---|---|
155 | Start delayed | yes | |||||
2704 | Match about to start | yes | |||||
119 | Empty net | yes | |||||
146 | Back goalkeeper | yes | |||||
2711 | Goalkeeper in | yes | |||||
2710 | Goalkeeper out | yes | |||||
72 | Injury | yes | |||||
39 | To finish | yes | |||||
1001 | Match resumed | yes | Used for resuming the interrupted match |
Incidents related to managing match markets - incidents where their use causes specific match markets to be closed or opened.
Id | Incident name | Is important for trader | Participant | Add info possible values | Add info data (attribute_IDs) | Add info format | Note |
---|---|---|---|---|---|---|---|
1000 | Betstart | yes | Betstart indicates that betting markets can be activated | ||||
1010 | Betstop | yes | Betstop indicates that all betting markets are closed due to strong possibility of a goal, penalty, red card, or there is any unclear situation on the field | ||||
2258 | Under review | yes | Call stands | attr. ID: 475 | |||
Call overturned | attr. ID: 476 | ||||||
1200 | Technical problems | yes | Indicates technical issues during the providing of the coverage and automatically closes all match markets |